TN’s Indie Impressions #3 – Siralim 3

Time to take a look at the Roguelike Monster Catching game Siralim 3, a personal favorite of mine.  My only real wish is that the dungeon crawling was first person instead of Top Down, but I think Thylacine is aware…

TN’s Indie Impressions #2 – Nova Drift

Another episode of Indie Impressions down, this time the SHMUP known as Nova Drift, a title still in Early Access but shows some promise.  Too bad I am absolutely horrible at this game.  I mean WHOOOO MAN I am badddddd.…

Demo-Lition: Arken, a Procedural 16bit Zelda-Like Game Part 2 of 2

And here we are, the finale of my time with the Arken Demo.  I really really want them to add a save feature asap, as I could really learn to love the simple short playtimes future runs could provide.  I…

Demo-Lition: Arken, a Procedural 16bit Zelda-Like Game Part 1 of 2

This is a wild game.  Inspired by the 8bit and 16bit Zelda games, Arken is a procedurally generated adventure game with all the classic trappings.  Dungeons, items, action combat, and an interesting world that offers near infinite replayability to a…

What really is an RPG?

An interesting thought has been percolating in my head lately regarding the meaning of the term RPG.  A lot of it has to do with my own personal focus on Roleplaying Games, and more to the point what I actually…

Review: Moon Hunters (#ThrowbackThursday)

Originally posted on 5/13/16 on Vox Ludicus.  My views on this game remain the same as they did back then. I have been puzzling over how to approach this review for a few days now. On one hand, I think…

TN’s Greatest Hits: That Time I reviewed Guild of Dungeoneering

Welcome to the second of my “Greatest Hits” posts, where I show you a bit more about my past in this mad world of Blogging, Content Creation, and so on! My aim here is to show you stuff from back…

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