Tips to Improve your Improv & Quick Thinking Skills

One of the best skills a GM / DM can learn for Tabletop gaming is the ability to improvise during a game.  Frequently the players will come up with some plan or idea that you never even considered, and it…

Pathology: The Champion Fighter – Simple. Effective. Brutal.

Hello everyone and welcome to a brand new edition of Pathology, and today I am bringing you what I would personally consider the easiest and most simplistic class and path combination in 5th Edition Dungeons and Dragons, the Champion Fighter.…

Pathology: The Moon Druid – Bark at the Moon!

Note: All Images are Copyright their original creators, and I am linking to their creators if I can find em. Welcome one and all to another breakdown of a path, and this time we have something a little more feral…

Pathology: The Gunslinger Fighter – Do you feel lucky? Punk?

Welcome to Pathology, the series where I take a look at a specific Dungeons and Dragons Fifth Edition Class and Path, and break down its abilities to hopefully help you understand how to make it work for you.  I am…

Pathology: The Drunken Master Monk – So you wanna be Jackie Chan?

Welcome to Pathology, the series where I take a look at a specific Dungeons and Dragons Fifth Edition Class and Path, and break down its abilities to hopefully help you understand how to make it work for you.  Today, after…

Adapting Your Favorite Fictional Worlds to Tabletop (Guest Post)

This is a guest post by fellow blogger Goluptious Geek.  You can find him on twitter here, and on his own blog right here.  Today he decided to discuss adapating your favorite fiction worlds to your tabletop games! One of…

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