For the longest time I have felt that cRPGs in this style were no longer to my liking. After trying games like Torment Tides of Numenera, Pillars of Eternity 1, Tyranny, and so on, I felt that the genre as a whole just was not for me anymore.
Then I tried Deadfire….and played it for 81 hours and still want more.
Turns out, its not the genre at all, but maybe the setting and systems….
Let me explain why I think Deadfire is something not to be missed, even if its got a few little bugs and issues here and there.
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A Nerdy Moment With: Pillars of Eternity 2 Deadfire (A Review)
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